MTH3008 Lecture 6

Following up on our introduction to coordinate systems in the last lecture, we will now extend the concept of local coordinate transforms into 3D space, and formalise our definitions of vectors and scalars.

3D Local Coordinate Transforms

Let be our original basis vectors, such that the position vector is .

If we rotate these basis vectors by an angle , we obtain a new basis , giving a new position vector .

To find a formula for in terms of , we can take the dot product of the new basis vector with the position vector:

From this, we conclude that the entries of the transformation matrix are precisely the dot products of the new and old basis vectors (which represents the cosine of the angle between them):

This matrix allows us to switch between coordinate systems using our familiar formula: . This formula also tells us that the coefficients of the expansion of in terms of the original basis are simply the entries of :

Properties of the 3D Transformation Matrix

Just like in 2D, the 3D transformation matrix is orthogonal, meaning , or in Suffix Notation: .

Crucially, using , we can derive partial derivatives relating the two coordinate systems:

Hence, we get two incredibly important relations for switching between coordinate derivatives:

Formal Definitions of Scalars and Vectors

The fundamental idea of a coordinate system is that the physical quantity itself (like temperature or the size of a room) does not change just because you look at it from a different origin or angle. We can use our transformation matrix to formally define these objects.

A quantity is a scalar if it is unchanged by a coordinate transformation:

A quantity is a vector if its components transform according to the rotation matrix under a change of coordinate axes:

Example 1: Proving the dot product is a scalar

We must show that , meaning . As and are vectors, they transform as and . Using the orthogonality property : .

Example 2: Proving the gradient of a scalar field is a vector

Let be a scalar field. We must show that . We know . Since is a scalar, . Applying the chain rule: Using our previously derived relation : .


Pre-Lecture Notes from University Notes

  • Recap of coordinate systems: definitions of orthogonal and orthonormal bases, and generalised coordinate systems.
  • Recap of Cartesian coordinate systems in 2D and the rotation matrix .
  • Extension of Cartesian coordinate systems into 3D:
    • Rotating 3D basis vectors yields new vectors .
    • The entries of the transformation matrix are the dot products of the old and new basis vectors: .
    • The matrix is orthogonal: .
    • Derivation of partial derivatives: and .
  • Formal definitions using transformation rules:
    • Scalars remain unchanged under transformation: .
    • Vectors transform according to the rotation matrix: .
  • Examples proving these definitions:
    • Proved that the dot product of two vectors evaluates to a scalar because the transformation matrices cancel out to form a Kronecker delta.
    • Proved that the gradient of a scalar field acts as a vector using the chain rule and the derived partial derivative relations.
  • Next lecture will cover dual bases.